본문 바로가기
Winform

.net socket chatting sample (3) SocketServer

by 캡틴노랑이 2021. 4. 15.
반응형

 

 

 

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading; 
using System.Threading.Tasks;
using System.Windows.Forms;
using System.Net;
using System.Net.Sockets;
using SocketServer.AsyncSocket;
using SocketCommon;
using System.IO;
using System.Runtime.Serialization.Formatters.Binary;
using Newtonsoft.Json.Linq;
 
namespace SocketServer
{
     
 
    public partial class Form1 : Form
    {
        AsyncSocketServer aSocketServer;
                 
        delegate void dgGetPacket(PacketData buffer);
        delegate void dgUsersChange(Dictionary<string, string> lst);
 
 
        public Form1()
        {
            InitializeComponent();
            Initialzie();
        }
 
        private void Initialzie()
        {
            aSocketServer = new AsyncSocketServer();
            // 서버에서 받은 Packet을 Form에서 읽어서 처리 하기 위하여 Delegate를 설정한다.
            aSocketServer.ServerGetPacket += DgGetAction;
            aSocketServer.UsersListChange += DgUsersListChange;
 
            //quick debug
            //aSocketServer.StartServer();
             
        }
 
        #region delegate Action
 
        public void DgGetAction(PacketData receiveData)
        {
            if (InvokeRequired)
            {
                dgGetPacket c = new dgGetPacket(DgGetAction);
                BeginInvoke(c, new object[] { receiveData });
            }
            else
            {
                PacketProcess(receiveData);
            }
 
        }
 
        private void PacketProcess(PacketData receiveData)
        {
            PacketData sender = new PacketData();
 
            switch (receiveData.packetType)
            {
                case PacketType.TextData:
 
                    txtHistory.AppendText(DateTime.Now.ToString("yyy-MM-dd hh:mm:ss") + " [" + receiveData.SenderID + " to " + receiveData.ReceiverID + " ] " + receiveData.stringData + Environment.NewLine);
                    txtHistory.ScrollToCaret();
 
                    switch (receiveData.ReceiverID)
                    {
                        case "ALL":
 
                            sender.SenderID = receiveData.SenderID;
                            //sender.ReceiverID = receiveData.ReceiverID;
                            sender.packetType = PacketType.TextData;
                            sender.stringData = receiveData.stringData;
 
                            foreach (var d in aSocketServer.usersList)
                            {
                                if (d.Value != "ALL")
                                {
                                    sender.ReceiverID = d.Value;
                                    aSocketServer.Send(d.Value, PacketData.JsonSerialize(sender));
                                }
                            }
                            break;
                        case "Server":
                            //txtHistory.AppendText(DateTime.Now.ToString("yyy-MM-dd hh:mm:ss") + " [" + receiveData.SenderID + " to "+ receiveData.ReceiverID +" ] " + receiveData.stringData + Environment.NewLine);
                            //txtHistory.ScrollToCaret();
                            break;                       
                        default:                           
                            sender.SenderID = receiveData.SenderID;
                            sender.ReceiverID = receiveData.ReceiverID;
                            sender.packetType = PacketType.TextData;
                            sender.stringData = receiveData.stringData;
 
                            //aSocketServer.Send(receiveData.ReceiverID, PacketData.Serialize(sender));
                            aSocketServer.Send(receiveData.ReceiverID, PacketData.JsonSerialize(sender));
                            break;                           
                    }            
                     
                    break;
 
                case PacketType.FileData:
                    break;
                case PacketType.SysMessage:
                    txtHistory.AppendText(DateTime.Now.ToString("yyy-MM-dd hh:mm:ss") + " [System] " + receiveData.stringData + Environment.NewLine);
                    txtHistory.ScrollToCaret();
                    break;
                case PacketType.UsersInfo:
                    PacketData pd = new PacketData();
                    Dictionary<string, string> dic = aSocketServer.usersList;
                     
                    pd.packetType = PacketType.UsersInfo;
                    pd.SenderID = "Server";
                    pd.ReceiverID = receiveData.SenderID;
                    pd.stringData = "";
                    pd.UsersList = aSocketServer.usersList;
                                     
 
                    txtHistory.AppendText(string.Format("{0} [System] {1} wants to send userlist.{2}", DateTime.Now.ToString("yyy-MM-dd hh:mm:ss"), receiveData.SenderID, Environment.NewLine));
                    txtHistory.ScrollToCaret();
                     
                    //aSocketServer.Send(receiveData.SenderID.ToString(), PacketData.Serialize(pd));
                    aSocketServer.Send(receiveData.SenderID.ToString(), PacketData.JsonSerialize(pd));
                    break;
            }
        }
 
         
        #endregion
 
        #region delegate User List
        public void DgUsersListChange(Dictionary<string, string> usersList)
        {
            if (InvokeRequired)
            {
                dgUsersChange c = new dgUsersChange(DgUsersListChange);
                BeginInvoke(c, new object[] { usersList });
            }
            else
            {
                UsersListChange(usersList);
            }
        }
 
        private void UsersListChange(Dictionary<string, string> usersList)
        {
            cmbUsers.DataSource = null;
            cmbUsers.DataSource = new BindingSource(usersList, null);
            cmbUsers.DisplayMember = "Value";
            cmbUsers.ValueMember = "Key";
             
        }
        #endregion
 
        #region form event
        private void btnOnOff_Click(object sender, EventArgs e)
        {
            if(btnOnOff.Text == "Start")
            {
                btnOnOff.Text = "Stop";
 
                aSocketServer.StartServer();
            }
            else
            {
                btnOnOff.Text = "Start";
            }
        }
 
        private void btnSend_Click(object sender, EventArgs e)
        {
            PacketData pd = new PacketData();
            pd.packetType = PacketType.TextData;
            pd.SenderID = "Server";
            pd.ReceiverID = cmbUsers.Text;    //콤보박스는 이렇게 가져와야됨. ㅡㅡ;
            pd.stringData = txtMessage.Text;
 
            //aSocketServer.Send(cmbUsers.Text.ToString(), PacketData.Serialize(pd));
            aSocketServer.Send(cmbUsers.Text.ToString(), PacketData.JsonSerialize(pd));
        }
 
        private void btnDisconnect_Click(object sender, EventArgs e)
        {
            aSocketServer.ClientDisconnect(cmbUsers.Text.ToString());
        }
        #endregion
 
 
    }
}

 

 

 

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
using System;
using System.Collections.Generic;
using System.Linq;
using System.Net;
using System.Net.Sockets;
using System.Threading;
using System.IO;
using System.Runtime.Serialization.Formatters.Binary;
using SocketCommon;
using System.Data;
 
 
namespace SocketServer.AsyncSocket
{
    public class AsyncSocketServer
    {       
        public static ManualResetEvent allDone = new ManualResetEvent(false);
      
        public static Socket g_listener = null;
        private static readonly int Port = 11000;
        private readonly static IPAddress iPAddress = IPAddress.Parse("192.168.18.13");//127.0.0.1");//127.0.0.1
 
        //Users List
        public Dictionary<string, string> usersList;
 
        // 유저를 관리할 Dictionary 선언
        public Dictionary<string, ClientAccessInfo> server_data = new Dictionary<string, ClientAccessInfo>();
 
        public delegate void delegateProcessPacket(PacketData data);
        public event delegateProcessPacket ServerGetPacket;
        public delegate void delegateChangeUserList(Dictionary<string, string> usersList);
        public event delegateChangeUserList UsersListChange;
 
        public AsyncSocketServer()
        {           
        }
 
        public void StartServer()
        {           
            usersList = new Dictionary<string, string>();
            usersList.Add("ALL", "ALL");
            server_data.Clear();
                         
            Server_Start();
        }
 
        private void Server_Start()
        {
            IPEndPoint localEndPoint = new IPEndPoint(iPAddress, Port);
             
            g_listener = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
             
            try
            {
                SendingMessage("Server Start");
                g_listener.Bind(localEndPoint);
                SendingMessage("Listen....");
                g_listener.Listen(100);               
 
                g_listener.BeginAccept(new AsyncCallback(AcceptCallback), g_listener);
            }
            catch (Exception e)
            {
                SendingMessage(e.ToString());
            }           
             
            Console.Read();
        }
 
        public void AcceptCallback(IAsyncResult ar)
        {
            try
            {               
                allDone.Set();
              
                g_listener = (Socket)ar.AsyncState;
                Socket handler = g_listener.EndAccept(ar);
                SendingMessage("Connected : " + handler.LocalEndPoint.ToString());
                g_listener.BeginAccept(new AsyncCallback(AcceptCallback), g_listener);
                                
                StateObject state = new StateObject();
                state.workSocket = handler;               
 
                handler.BeginReceive(state.buffer, 0, StateObject.BufferSize, 0, new AsyncCallback(ReadCallback), state);
            }
            catch (Exception e)
            {
                SendingMessage(e.ToString());
            }           
        }
                 
        public void ReadCallback(IAsyncResult ar)
        {
            String content = String.Empty;
            StateObject state;
            Socket handler;
            string remoteAddress;
 
            try
            {               
                state = (StateObject)ar.AsyncState;
                handler = state.workSocket;
                remoteAddress = handler.RemoteEndPoint.ToString();
                                
                if (handler.IsConnected())
                {                   
                    int bytesRead = handler.EndReceive(ar);
 
                    if (bytesRead > 0)
                    {  
                        PacketData receiveClass = (PacketData)PacketData.JsonDeserialize(state.buffer);
                                                                     
                        //if (!usersList.Contains(receiveClass.SenderID))
                        if (!usersList.ContainsKey(remoteAddress))
                        {
                            if (server_data.ContainsKey(receiveClass.SenderID) == false)
                                state.userID = receiveClass.SenderID;
 
                            server_data.Add(receiveClass.SenderID, new ClientAccessInfo(state.workSocket, receiveClass.SenderID, remoteAddress));
 
                            usersList.Add(remoteAddress, receiveClass.SenderID);
 
                            UsersListChange?.Invoke(usersList);                           
                        }
 
                        ServerGetPacket?.Invoke(receiveClass);
 
                        handler.BeginReceive(state.buffer, 0, StateObject.BufferSize, 0, new AsyncCallback(ReadCallback), state);
                        state.workSocket = handler;
                    }
                    else
                    {
                        handler.BeginReceive(state.buffer, 0, StateObject.BufferSize, 0, new AsyncCallback(ReadCallback), state);
                    }
                }
                else
                {
                    string clientIpAddress = string.Empty;
                    string clientID = string.Empty;
                     
                    try
                    {
                        foreach (var info in server_data)
                        {
                            if (info.Value.IPAddressnPort == remoteAddress)
                            {
                                clientIpAddress = info.Value.IPAddressnPort;
                                clientID = info.Value.ClientID;
                            }
                        }
 
                        usersList.Remove(clientIpAddress);
                        server_data.Remove(clientID);
 
                        handler.Close();
 
                        UsersListChange?.Invoke(usersList);
                        SendingMessage("Client Disconect");                       
                    }
                    catch(Exception e)
                    {                       
                    }                                                          
                }
            }
            catch(Exception e)
            {
                if (e.ToString().Contains("삭제된 개체에 액세스할 수 없습니다.")) //클라이언트 종료시 2번 호출됨.... 문제가 있나봄.
                    return;
                 
                SendingMessage(e.ToString());
            }
            finally
            {
 
            }
        }
 
        public void Send(string userID, Byte[] data)
        {
            try {               
                string userNm = "";
                var test = usersList.Select(x => x.Key == userID);
 
                if (server_data.ContainsKey(userID) == false)               
                {                               
                    SendingMessage(string.Format("No User {0}", userID));
                }
                else
                {                   
                    Socket handler = server_data[userID].ClientSocket;
 
                    StateObject state = new StateObject();
                    state.workSocket = handler;
                    state.userID = userID;
 
                    handler.BeginSend(data, 0, data.Length, 0, new AsyncCallback(SendCallback), state);
                }
            }
            catch (Exception e)
            {
                SendingMessage(e.ToString());
            }
        }
 
        private void SendCallback(IAsyncResult ar)
        {
            try
            {               
                StateObject state = (StateObject)ar.AsyncState;
                Socket handler = state.workSocket;
                 
                int bytesSent = handler.EndSend(ar);               
                SendingMessage(string.Format("{0} Sent {1} bytes to client.", state.userID, bytesSent));
 
                handler.BeginReceive(state.buffer, 0, StateObject.BufferSize, 0, new AsyncCallback(ReadCallback), state);
            }
            catch (Exception e)
            {
                SendingMessage(e.ToString());
            }
        }
 
        private void SendingMessage(string message)
        {
            PacketData pd = new PacketData();
            pd.packetType = PacketType.SysMessage;
            pd.stringData = message;
 
            ServerGetPacket?.Invoke(pd);
        }
 
        public void ClientDisconnect(string userID)
        {          
            Socket handler = server_data[userID].ClientSocket;
            string clientIpAddress = string.Empty;
            try {               
                clientIpAddress = handler.RemoteEndPoint.ToString();
 
                handler.Shutdown(SocketShutdown.Both);
                handler.Close();
                server_data.Remove(userID);
                usersList.Remove(clientIpAddress);
                UsersListChange?.Invoke(usersList);
 
                SendingMessage(string.Format("Server kicked {0}.", userID));
            }
            catch (Exception e)
            {
                SendingMessage(e.ToString());
            }
        }       
    }
}

 

 

 

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Net.Sockets;
 
namespace SocketServer.AsyncSocket
{
    public class ClientAccessInfo
    {
        public Socket ClientSocket { get; set; }
        public string ClientID { get; set; }
 
        public string IPAddressnPort { get; set; }
 
        public ClientAccessInfo(Socket sock, string id, string ipNport)
        {
            ClientSocket = sock;
            ClientID = id;
            IPAddressnPort = ipNport;
        }
    }
}

 

 

 

 

 

 

 

반응형

댓글